Battling
In October 2018, the Axie core team released the first battle system built on top of the Axie game assets. The battle system was structured as an "idle battle" system with inspiration from games like "Final Fantasy Tactics" and "Idle Heroes".
The Axie team started development on the real-time card battle system and application in March 2019 and released an Alpha in December 2019. As of March 2022, there are over 2.5 M Axie holders and over 1.5 M daily active players.
Origin features:
  • Free starter Axies. Let your friends and family fall in love with Axie before needing to touch crypto and NFTs!
  • Upgraded Axie art makes each Axie more visually distinct and special.
  • Sequential turns for a faster, more dynamic experience.
  • Energy / cards are reset each turn to encourage aggressive play-styles.
  • Card changes. We’ve kept most cards in line with their original spirit.
  • Eye & Ear Cards. This is the first time that eyes & ears have ever had cards!
  • Runes / Charms as power-ups. Our first glimpse of Axie progression and upgrading is here!
  • Critical Hits have been replaced by a Rage mechanic.
Much like Pokemon has gone through numerous iterations and types of battle systems, we also expect Axie to have many variations of battles over the years to come.
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